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Vehicle & Prop Design - Final Project: Post Production & Profiling

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08.07.2026 - 31.07.2026 / Week 12 - Week 15 Ilhan Rayan bin Khairul Anwar / 0361205 Vehicle and Prop Design / Bachelor of Design (Honours) in Creative Media Final Project: - Post Production & Profiling PRACTICAL For our Project 3 of Vehicle and Prop Design, we had to compile what we had done in Projects 1 & 2 as well as additional designs we made into a call sheet. I started off by doing the orthographic views for both the vehicle and prop since that's the simplest one I could do first. Thanks to the blender models, I was able to easily capture photos of both designs at the required angles and drew them in 2D from there with color and any additional details. Figure 1.1: Vehicle Orthographic View Figure 1.2: Rifle Orthographic View From there, I moved onto working on color studies for the vehicle. I decided to go off of some of the color palette ideas that I had back in Project 1. Figure 1.3: Alternate Colours I decided to keep the standard silver design as one of the colour...

Vehicle and Prop Design - Project 2: Production

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10.06.2026 - 08.07.2026 / Week 08 - Week 12 Ilhan Rayan bin Khairul Anwar / 0361205 Vehicle and Prop Design / Bachelor of Design (Honours) in Creative Media Project 2 - Production PRACTICAL For our Project 2 of Vehicle and Prop Design, we had to continue our development of our Vehicle and Prop from Project 1 and further improve them from the base stages. I decided to start off Project 2 by working on my prop since I hadn't started working on it yet. Figure 1.1: Prop Sketches I had a lot of ideas in mind for the rifle's design, some of which were inspired by pieces of media and used them as reference when creating these sketches. After exploring different design ideas, I picked parts that I liked and mashed them together into one design that I liked. Figure 1.2: Rifle Design Once I created the model, I moved onto Blender to recreate in 3D so that I could use it to help me draw the rifle at other angles. Figure 1.3: Rifle 3D Model Figure 1.4: Rifle Breakdown With the 3D model com...

Anatomy and Character Sculpture - Project 1: Stylized Character Blockout

24.04.2026 - 05.06.2026 / Week 01 - Week 07 Ilhan Rayan bin Khairul Anwar / 0361205 Class / Bachelor of Design (Honours) in Creative Media Project 1 - Stylized Character Blockout PRACTICAL REFLECTION Experience Observation Findings

Vehicle & Prop Design - Project 1: Pre Production

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22.04.2026 - 10.06.2026 / Week 01 - Week 8 Ilhan Rayan bin Khairul Anwar / 0361205 Vehicle & Prop Design / Bachelor of Design (Honours) in Creative Media Project 1 - Pre Production PRACTICAL For our Project 1 of Vehicle and Prop Design, we were tasked with designing and coming up with a concept for a vehicle and prop that we will continue to develop and design. Since this is my second retake of this module, I already know what is expected and what I plan to do. Figure 1.1: Design Mood Board / Ideas For my vehicles, I decided to go for a hoverbike for land, a houseboat / junk for sea, and a jet drone for air. As for the props, I toyed between designing a lever-action rifle and a hand-cannon since I knew I wanted to do firearms as my prop. In the end I decided to go for the hoverbike and lever-action rifle since those were the two I felt the most confident and most invested in. Figure 1.2: Vehicle Sketches I decided to start with designing the vehicle first since I had some ideas in ...

Major Project 2

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02.02.2026 - 20.03.2026 / Week 01 - Week 07 Ilhan Rayan bin Khairul Anwar / 0361205 Major Project 2 / Bachelor of Design (Honours) in Creative Media INSTRUCTIONS PRACTICAL Week 1 (02/02/26 - 06/02/26) Prior to the start of our Major Project 2, my group decided to overhaul our entire project and restart from the beginning in order to create a story that would both be easier for us to produce and something that all of us would enjoy working on since we were all very clearly tired of our previous proposal.  Figure 1.1: Hakim Sketches Figure 1.2: Kellie Sketches I started off by sketching our two characters, Hakim and Kellie and came up with some designs for what they could look like. I reused old design elements from my work done in Major Project 1 since Kellie was the only returning character from the original proposal.  As for Hakim though, I had to come up with new designs for him that were modern compared to Kellie's older design aesthetic. I based his sketches off of outfits...